Any task will bе considered, even if it is out of our specific. Working with us is nice and easy, because you can entrust us with any project without worrying of its implementation.
IT IS IMPORTANT FOR US
To help even the beginner or skilled developer with realization of their projects, because the realization of any project goal can be really problematic without necessary abilities. Mist will help you to solve this problem, once and for all, for we will create a quality design for any of your project and you will waste no time searching for an expert.
If you are on a tight budget or don’t have enough time – contact us and we will help! You can always count on us for everything. Every client with us is our partner, friend, and a person who won’t walk out on.
If you think that you know everything about 3D modeling, then you don’t know me. Because I read about, talk about and listen about that 24 hours, 7 days a week and I’ve bored everyone with it. That’s why now I work with such engines as: UE4, Cry Engine and also study Unity. If I don’t know about something or don’t know how to do it, I will learn about it in a week. By the way, I have a cat, named Typhoon and I do love him. That’s all you need to know about me.
I have 10 years experience playing with fonts and make it redder-than-red and whiter-than-white. I know what you need, even if you don’t know what you need. I can read minds, predict the future and get on with programmers. Photoshop and Illustrator are my friends, with whom I spend my weekday and weekends, too. My friends and I will help you to realize any of your ideas, even the craziest ones, and to control the quality of its organization.
I have been drawing since my childhood and now I have an education in the professional arts. I have been taking an active part in game projects since 2012 and I have worked on such projects, as: The Forest, The Skies, Eador: Masters of the Broken World, DragonSoul (app), The Walking Dead: Road to Survival (app) and board games – Mysterium, Zodiak: Divinity. In my work, I try to create images with special atmosphere and mood professionally using “Art-kung fu” and keeping to the deadlines.
I started writing music 10 years ago and have spent a lot of time communicating with musicians, which inspired me to learn the higher level of music. I record all the sounds and create it from scratch and, for me; it’s a matter of principle. My neighbours don’t like me, for obvious reasons, as I break plates in the pursuit of perfect sound. I try to feel the atmosphere of the project to make appropriate music or sound in the best way.
It is always important for any project to create the image representing the project or the company. This image is often a logo or corporative image of a company. The main goal of our company is to make the elements of a corporative style and a logo recognizable, to make people say: “Oh, those are guys created that cool project!” We are not fond of glitz and we think that the main base of corporative style is simplicity. That is why we make simple yet recognizable logos and identities.
What can be more important in interaction with a project, than an interface? It doesn’t matter how interesting the game you’ve created is, when the interface is weird – your project feels weird. Nowadays more and more developers make a big mistake, they create an interface that’s not user friendly, but for skilled users. It is very important for us to create an interface design clear to EVERYONE, no matter if it is for young or old. We are not looking for easier ways, but we will do our best to make a friendly interface for users of all ages and genders, so everyone will get pleasure from playing your game.
Every concept has begun with an idea. How can the idea exist without its visual component? Let everything that appears in your imagination be brought to life with forms and lines. Our artists will be that “brush,” drawing even the most incredible things from your imagination. It is very important to draw every idea as intended, as accurately as possible, for we will deal even with the boldest ideas for images.
One of our main specialties is the creation of high poly and low poly models. The main principle here is quality material creation for its future realization on necessary engines, for fast and convenient work with the project. We can provide the qualitative PBR textures, required maps for the tuning of materials objects, and models with necessary polygon restrictions of any specific purpose. We can create and prepare everything you need; from the model of the character, to the column of the castle; everything that you will need in your project.
Developers often shift the need for graphic design to artists, which solve completely different problems; there is no reason to bother artists when an expert can make it. Do you need a poster for your game or a beautiful, stylized title on your loading screen? Maybe, for you, it is just like a simple label on a bottle. When we talk about the maximum quality of the image, it is important to consider small details to make a special atmosphere to project. We can offer you graphic design service for any of you project purposes, and we will do it professionally and qualitatively, in the best tradition of graphic design!
In the new era of VR, you want to present some of your ideas in 3D space to give the whole spectrum of the environment an area for complete feelings of the project. The Unreal Engine is a perfect base for realization of such ideas, and that’s why our team can make the idea of 3D first-person presentation a reality. It can be the interior design of an apartment or an architectural construction presentation, or it can be a fantasy world – we can realize a breathtaking space with the future opportunity of using it with VR.
Any project, game or presentation can’t exist without qualitative sound. The qualitative and rich sound can drastically change your impression of the project, make it a lot better. The goal of our team is not just to fill the atmosphere of your project with good sound or music, but to create harmonic visual and sound integration.